Explore, imagine and create! Students will document their ideas in a design workbook, then use Scratch to create computational artifacts (like games, animations, music composition) using ideas from their lives and interests. They will reflect on their own projects and learn how to provide feedback on other campers’ projects. The goal of this class is to increase fluency with computational thinking and programming concepts, using a curriculum developed by Harvard Graduate School of Education.
Explore, imagine and create! Students will document their ideas in a design workbook, then use Scratch to create computational artifacts (like games, animations, music composition) using ideas from their lives and interests. They wil... [full text online]
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